![]() I have fixed my input lag, game crashes, and other things. I have now fixed all my problems and you guys dont need to do anything. Guys, i found a solution to all my problems, so if anyone needs it then i'll show you how i fixed it. Hl.exe set to windows xp sp3 compatibility mode and set to disable full screen optimizations. I also dont want to use the default opengl because im already experiencing problems with it but i dont have any lag issues (flickering decals and worse render detail).Įvery version below 2.10 works completely fine with half life 1.0.0.5 except that it can cause massive input lag and atleast vulkan doesnt crash when you leave the game.Ģ.10 is the specific version causing problems with half life 1.0.0.5 on both directx and vulkan. It also crashes when i leave the game every time. ![]() I've tried using the vulkan backend, it works perfectly fine but theres massive input lag and fps is capped at 63. I dont want to try d3d or software in half life. When i put r_dynamic 0, the problem goes away but i cant see flashlights, explosions, or any sort of light. ![]() Whenever an explosion happens, i get the same fps drops. I get really bad fps drops when i turn on flashlight and move my mouse. Hi, i have a problem with opengl not working properly with the first release of half life.
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